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It depends on what you're gunning for, as is always the case, but generally, that is what i would do. It might seem like a colossal amount of damage, but if you're caught in the dead-center of an explosion, you're going to die unless you have extreamly powerful supernatural force to protect you from becomming red splatter. So in essence, I would just ramp up the damage the explosive delivers, and perhaps the AOE, while leaving most of everything else as it was.Īctually, I might even go as far as to just simply make a x2 multiplier to the damage. Though if you chose to anyway, something that I often do myself for more important NPC's, I would go with the entire thing about weapons being more deadly now, than back in the nice cozy days of standard NWoD. You really don't need to bother that heavily when its just for an NPC. Seeing as you're going to use it for an NPC, I'de say just look at the damage and AOE, and let that be the general, loose, guideline for what it does.
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