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Diablo 2 key of hate
Diablo 2 key of hate










Getting rid of “stats” where the only correct solution was: “enough STR to equip your armor, then VIT”.You should be best rewarded for playing in your strongest gear, not in a clown suit of selected farmed/duped uniques you got just to make the bosses drop better loot.

diablo 2 key of hate

  • Getting rid of magic find was a good thing, so you didn’t have to try and make two sets of gear.
  • Streamlining the inventory so you could focus on playing was a good thing.
  • Getting rid of mandatory consumables and fluff like arrows/bolts, throwing potions/weapons, potion spam were all good thing.
  • Going from 2D sprites to 3D was a big improvement.
  • To be clear, I disagree with many of the choices the D3 devs made, especially in Vanilla, and was vocal about it, but they absolutely had the right to make their own, new game and they did get a lot of things right, especially about an intuitive and addictive combat system.ĭ2 has a lot of dated tech and ideas that people wanted to update with D3. There’s always a push to innovate and create a new game. No video game studio simply copies the previous game when they release a sequel. Merriam-Webster can refresh your memory if you still require clarification as to what “hate” actually is. Disagreement from your opinion is NOT hate.

    diablo 2 key of hate diablo 2 key of hate

    It’s a filthy tactic long used in politics, and it’s now become commonplace to use it in other realms of discussion and it should stop. It’s an infantile meme that grossly exaggerates a situation and paints your opponent as morally inferior. This logic that disagreement or variation from is equal to “hatred” is a trend that desperately needs to stop.












    Diablo 2 key of hate